Hand sculpted, painted, 
& animated digital double. 

I created this project to refine my character
and cinematic animation workflows.
Who better to inspire training your craft
than UFC Champion Khabib Nurmagomedov?

Everything created by me from scratch;
I hand-crafted each stage of production.
By building the best workflows I could
for each stage, I learned an immense amount
and developed a robust understanding
of the pipeline through practice.

I created this project to refine my character and cinematic animation workflows.
Who better to inspire training your craft than UFC Champion Khabib Nurmagomedov?
Everything created by me from scratch; I hand-crafted each stage of production.
By building the best workflows I could for each stage, I learned an immense amount
and developed a robust understanding of the pipeline through practice.

Modular real-time character system 
& product marketing animations.

At Athlete Studio, we created 3D marketing animations for over 100 athletes and brands.
My role was to develop an efficient animation pipeline and asset library,
which automatically re-branded a suite of templated 3D animations in a few minutes.
This included designing custom photo-real 3D animations for various athlete products,
as well as building a modular character system to quickly animate a stylized likeness of any athlete.
The athlete character system was a hit, generating the highest marketing engagement!

At Athlete Studio, we created 3D marketing animations for over 100 athletes and brands.
My role was to develop an efficient
animation pipeline and asset library,
which automatically re-branded a suite of templated 3D animations in a few minutes.

This included designing custom photo-real
3D animations for various athlete products,
as well as building a modular character system to quickly animate a stylized likeness of any athlete.
The athlete character system was a hit, generating the highest marketing engagement!

Creature, environment, 
& look-dev project.

I sculpted this character to challenge myself in the King Arthur Artstation competition.
By the end of the sculpture, I couldn’t help but immerse it in an environment.

Creature based on a concept
provided by Mathias Osland:
https://www.artstation.com/jallajalla

I sculpted this character to challenge myself in the King Arthur Artstation competition.
By the end of the sculpture, I couldn’t help but immerse it in an environment.

Creature based on a concept provided by Mathias Osland:
https://www.artstation.com/jallajalla

Proof of concept album statue. 
(Work in progress)

I’m working on the layout, silhouette,
and primary forms at the moment.
Fun sculpture project that
I’m looking forward to 3D printing.

Based on the Flatbush Zombies - 3001 A Laced Odyssey album cover
by illustrator David Nakayama.

I’m working on the layout, silhouette, and primary forms at the moment.
Fun sculpture project that I’m looking forward to 3D printing.

Based on the Flatbush Zombies - 3001 A Laced Odyssey album cover
by illustrator David Nakayama.